"Sonic fanboys" I doubt are really the guys who were around back in the megadrive days, I assume they are the younger kids who just enjoy bitching about it since they always see James Rolfe doing it. His eyes are green? his legs are too long? robotnik is better than eggman? none of that stuff matters.
Actually, that's EXACTLY who I'm talking about.
The young kids, or the slightly "out of touch" teens, who post on the internet about their fan characters and how much they like Shadow, and all that shit, they're not the problem. They're not causing any bad blood or making other fans go mad and want to stop being a fan altogether.
OLD Sonic Fans are the worst fans.
Now keep in mind I'm not pointing the finger at every single person who had a Genesis as a kid and had the most popular game on it. Obviously there are rational, reasonable fans. Everyone has their own opinions, and they can like or dislike the newer games all they want. It's fine.
The PROBLEM is the people who never stop complaining
. Every single time a new Sonic game is announced, the "true fans" as they probably like to call themselves pick apart every single little detail they don't like and bitch, whine, moan, and complain about it on every message board, comment section, and fan community site they don't consider "infested" with the newer/younger fans.
Such extremely minute, stupid, unimportant details will become the topic of rage-filled posts about how much Sega sucks and how much Sonic has fallen. Who in their right god damn mind gives THE SLIGHTEST OF FUCKS what color his FUCKING EYES ARE? What the hell kind of difference does it make whether he's chubby or skinny? Characters get re-designed all the god damn time, complaining about how long his legs are is fucking stupid
. Aesthetic preferences are not game-breaking flaws that deserve people marking the game down for.
Old Sonic fans are never satisfied. No matter how much Sega tries to accommodate them and the younger fans, they will always find something to run their god damn mouths about, no matter how insignificant it is.
People bitch about the Homing Attack. While I agree that that particular technique honestly has no place in a 2D Sonic game, the people complaining about it don't seem to realize that you don't have to use it
Now I don't know that for sure; there might be gaps that require it to cross. But that's simple enough: use it on them, then continue on your merry way just jumping on enemies after that. Most people, however, specifically point to using the Homing attack to quickly build up speed. Again: just don't use the fucking thing. If you don't want to use it like that, you aren't required to, I'm willing to bet. If you want to get a low time and try and get on the Leaderboards, then you probably will have to do that, but if you're wanting to get on the Leaderboards, you have to use tricks and techniques outside your comfort zone in nearly ALL video games. I don't use Rush Jet NEARLY as much as the people on the Leaderboards of MM9 and 10 do, for example.
Again, not all the old school fans are like this, but the ones who are are so vocal that the other fans tend to not be noticed. The bad fans are the old Genesis/Megadrive/GameGear owners who never shut up about what's wrong with the latest game and how much they want Sonic 4 to be basically an exact copy of Sonic 2 and Sonic 3 & Knuckles.
And I will stand by unleashed and black knight, they were nowhere near as bad as the media says (well, wearhog aside anyway)
I've said before that Unleashed is a good game. The day stages are fast and exhilarating. They've got some platforming in them, and most of them aren't too difficult until the end, so long as you don't try to constantly boost your first time. The most fun in that game comes from when you've mastered a stage and can re-play it flawlessly from memory.
The night stages are not bad
. But they are not Sonic. The two are not one in the same. They're good platforming (although the grabbing mechanics needed work) and good 3d Brawlers. The Medal Collecting was kind of tedious and stupid, but people that properly explored levels didn't have problems; I only had to medal-grind one time, at the end of the game, and I only needed about 10.