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PostPosted: Fri Jan 18, 2008 11:07 pm 
Telly
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Location: Milwaukee
I hope they keep adding characters....like megaman or at least make him an assist trophy. Im still kinda peed for taking captain falcon out of the fight.


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PostPosted: Sat Jan 19, 2008 12:17 am 
Mega
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Oh man...If they put in Megaman as a playable character I think my head would explode. I'm pretty sure they won't though...didn't they release a complete roster or something?

Definitely stoked about Sonic tho. And Wifi, woohoo.

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PostPosted: Sat Jan 19, 2008 12:24 am 
Telly
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Actually I check up smashbros.com almost as much as i visit these forums and they just added pikmin and olimar and re-added sheik so there is still hope for cap falcon.....and eventually maybe *crosses fingers* the man in blue.


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PostPosted: Sat Jan 19, 2008 12:34 am 
Mega
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omg. They HAVE to put him in. There's no excuse for no Megaman.

Also, what the crap? Why doesn't Capcom make a fighting game for the Megaman games? I know they did those power fighers games but wouldn't it be sweet if they did it Street Fighter style with boss characters and all the different versions of Megaman?...Like MMX and Zero and Bass and everyone?

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PostPosted: Sat Jan 19, 2008 8:59 pm 
Telly
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Gregatron wrote:
They needed to delay it to allow time to put in Megaman! ...well, that'd be a cool reason, right?

It would, wouldn't it!?

HYURG YEAH PAAAAANCH!


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PostPosted: Sat Jan 19, 2008 10:38 pm 
Scrap Metal
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Hey damon, thanks fo rreccomending me to join, anyway I'm lookin forward to Solid Snake mostly, i've beena MGS fan for years. I just wonder if he's gonna be a good addition.


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PostPosted: Sun Jan 20, 2008 7:16 pm 
Retired Robocop
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Megaman would be neat, but there's so many hurdles they'd have to overcome. Would he have powers from bosses? If so, which ones from what games, and how would he cycle through them?

Honestly, I don't think we'll see Megaman. It'd be cool, but I just don't see it happening.


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PostPosted: Mon Jan 21, 2008 1:19 am 
Mega
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I don't think it would be TOO hard, actually... Mega Man was in Marvel vs. Capcom 2, and they did a fine job of figuring out what powers he'd be able to use. Speaking of that game, it think it's time to dust off my Dreamcast.


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PostPosted: Mon Jan 21, 2008 7:01 pm 
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Gregatron wrote:
They needed to delay it to allow time to put in Megaman! ...well, that'd be a cool reason, right?
I'm pretty sure this delay was for production, because they worked on the game until the last minute. Japan only got delayed a week.


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PostPosted: Thu Jan 31, 2008 8:39 pm 
Yellow Devil
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Delay was for sales in the new quarter or something, and the full roster's been leaked. No megaman. =\


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PostPosted: Sat Mar 08, 2008 7:44 am 
Yellow Devil
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The game is coming out at midnight tonight, only 13 hours
away. I know I'mma be up at my local gamestop with friends.

It's sad, and pretty unfortunate about Mega Man not being in, but...
This one is Capcom's fault.

Nintendo and Capcom had somewhat of a 'falling out'.
And now, they're not exactly happy with each other.

Or, rather, Nintendo isn't too happy with them.

And it's all because Resident Evil 4....

Nintendo had it licensed as a Gamecube exclusive, but...
we all know it got put on the PS2 with some extras as well.

Naturally they weren't the happiest about this.

This is the reason we saw "Resident Evil 4: Wii Edition."
They were trying to make amends.
Then we also saw Umbrella Chronicles.

And now we have Monster Hunter and a new Mega Man game
headed to the Wii, so it really looks like they're trying to
make up for that, and the lack of Nintendo support.

Unfortunately... there's still no Mega Man...


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PostPosted: Sat Mar 08, 2008 11:24 am 
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It's not just RE4. Capcom had something called the Capcom Six or something with Nintendo, where they were going to bring six exclusive games to the GameCube, that were completely stellar titles. I forget what all the games were, but RE4 was on there, as well as the Viewtiful Joes.. Capcom did bring these titles to GameCube first, and most of them have the "Only for Nintendo GameCube" thing on them, but they ended up putting them on PS2, too.


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PostPosted: Sun Mar 09, 2008 12:34 pm 
Telly
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ok guys I know Im not the only one still hopped up on energy drinks still playing SSBB I really dont know how the wii friend code thing works but i got one its 1676-3348-4651 I await any and all challenges.


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PostPosted: Sun Mar 09, 2008 12:51 pm 
Mega
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Heh I'm actually going to go pick it up in a few minutes! Double-check your Wii friend code - it's 4 digits short. Then go post it in the Wii friend codes thread and add the rest of us!

(To do that, go to the mail icon and send a message, then click on address book... at least that's how I think you do it.)


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PostPosted: Sun Mar 09, 2008 3:38 pm 
Maverick Hunter X
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Gregatron wrote:
Heh I'm actually going to go pick it up in a few minutes! Double-check your Wii friend code - it's 4 digits short. Then go post it in the Wii friend codes thread and add the rest of us!

(To do that, go to the mail icon and send a message, then click on address book... at least that's how I think you do it.)


Actually, Brawl gives you a different friend code that is only 3 sets of 4 numbers long. Here is mine: 1504 5379 4157

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Oh, I'm afraid the deflector shield will be quite operational, when your friends arrive. :)


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