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PostPosted: Sun May 16, 2010 12:53 pm 
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okay well while I don't know why you would think I was talking about the nuke as a plot device, I fixed my post anyway.


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PostPosted: Mon May 24, 2010 10:50 pm 
Telly
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Crimson Titan wrote:
Force Unleashed. When Vader kills you (the first time) I almost yelled "NOOOOO! That Bastard!"

Mega Man X. The first time I played it when Zero died it was so sad.


Damn, Mega Man X tore me up as a kid. Also I know it's cliche, but when aeris (or aerith) died, I was stunned.

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PostPosted: Mon May 31, 2010 11:53 am 
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The ending of Red Dead Redemption is quite the tearjerker. It's a mixed bag of emotions, like the ending of... well nothing comes to mind, but it's truly amazing.

EDIT: It kinda reminds me of the ending of There Will be Blood. Just so many emotions mixing with each other.

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Last edited by holycrapman on Sat Jun 05, 2010 7:12 pm, edited 1 time in total.

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PostPosted: Mon May 31, 2010 1:19 pm 
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Xenogears. Its been forever since I played it but I felt incredibly helpless when Fei destroyed his home town. That game has a few moments of loss that made me have to walk away for a while.

(oh no, a spoiler from the beginning of the game!)

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PostPosted: Sat Jun 05, 2010 7:14 pm 
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holycrapman wrote:
Johnny Tijuana wrote:
when the nuke goes off, it's used as a plot device to make you hate Makarov


Makarov or Zakhaev? Either way it fucking worked.


Yeah, my reading comprehension took a dive for the moment.

I can't believe no one has mentioned this yet, but Majora's motherfucking Mask. Even hearing the Song of Healing or Oath of Order can instantly change my mood. There's a reason it's my favorite Zelda game, it takes you on a ride that only Groundhog Day can match.

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PostPosted: Sun Jun 06, 2010 7:05 am 
Jimja Gaiden
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Never gotten into Majora's Mask.

On a related subject, and I'm not sure if it counts - but the Water Temple in Ocarina of Time sets me into fits of uncontrollable rage.

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PostPosted: Sun Jun 06, 2010 12:09 pm 
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Water temples always suck. Since ancient Greece, when a woman named Medusa went to a water temple, only to be raped by Poseidon. When was then punished for being a rape victim. Turned into a monster that turns people into statues.

Link to the Past had a shitty water temple, Ocarina had the worst water temple, Majora's Mask had a terrible water temple, and if thought Nintendo learned by Twilight Princess, you'd be wrong because the water temple in that game sucks.

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PostPosted: Sun Jun 06, 2010 5:43 pm 
Robot Master
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holycrapman wrote:
Water temples always suck. Since ancient Greece, when a woman named Medusa went to a water temple, only to be raped by Poseidon. When was then punished for being a rape victim. Turned into a monster that turns people into statues.

Link to the Past had a shitty water temple, Ocarina had the worst water temple, Majora's Mask had a terrible water temple, and if thought Nintendo learned by Twilight Princess, you'd be wrong because the water temple in that game sucks.


I can't say I feel the same way.

Do you perhaps say they suck because you aren't good at them =P


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PostPosted: Sun Jun 06, 2010 6:44 pm 
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Zelda doesn't require a lot of skill. The water temples are long and boring. Swimming + Dungeon just doesn't make a very great formula.

And don't you fucking question my madd skillz.

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PostPosted: Sun Jun 06, 2010 7:16 pm 
Jimja Gaiden
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I liked the water temple in Twilight Princess, actually. Especially the boss.

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PostPosted: Sun Jun 06, 2010 7:57 pm 
Robot Master
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Jim Fear wrote:
I liked the water temple in Twilight Princess, actually. Especially the boss.


Morpheel was SO COOL!


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PostPosted: Sun Jun 06, 2010 10:11 pm 
Jimja Gaiden
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Twilight Princess was awesome because it took the boss fight mentality that the God of War series was using (i.e. scale.)

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PostPosted: Wed Jun 09, 2010 2:56 pm 
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Hmm I'm gonna have to say...

The Legend Of Zelda: The Ocarina Of Time..

When you find out Saria is dead... That really made me upset, it was a really emotional part of the game.

I also think in Wind Waker when you find Granny all unwell is pretty emotional, though that might just be me...


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PostPosted: Wed Jun 09, 2010 3:01 pm 
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Since we're on the subject of Zelda, imma say Majoras Mask is quite emotional.

What with the world ending and such, that game has a weird tone to it.

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PostPosted: Wed Jun 09, 2010 4:50 pm 
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I loved the tone in Majora's Mask. It was very grim. It accentuated the seriousness of the mission.

It also shows Link's dedication to being good. He saved a world that he didn't even belong to. I thought the end was a little anti-climactic, but it was definitely an eerie note to end on.

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